What You Get When You Book an Art Commission Online with Us | Our Digital Artist Commission Package
- Minerva Art Studio
- 4 days ago
- 10 min read
If you're planning a comic series, animated film, or need consistent, high-quality character design, then booking a digital artist commission package online is about more than just hiring talent. It's about building a visual pipeline you can rely on—across episodes, updates, and print runs.
At Minerva Art Studio, we’ve worked with clients who started on platforms like Reddit or Fiverr, only to run into delays, inconsistent styles, and files they couldn’t use. When you’re developing visual content for a product or IP, those aren’t just annoyances—they’re liabilities.
When you book an art commission online with us, you're not getting a one-off illustration. You’re securing:
On-model consistency
Layered production files in proper formats
Fixed turnaround timelines
Clear usage rights, not vague promises
Whether you're looking to hire an artist for your comic, a mobile game, or serialized film content, our digital artist commission package is built to support your project start to finish.

What’s in a Digital Artist Commission Package (and Why It Matters)
When you book an art commission online, you’re not just paying for an image—you’re paying for production-ready files that plug into your workflow. We don’t send flattened JPEGs and call it a day. You get a complete digital artist commission package, structured for usability across print, web, and animation pipelines.
Included in Every Commission
Layered PSD: Fully organized and labeled
High-res PNG: Transparent background, 4K+ resolution
Print-ready TIFF: CMYK, 300 DPI (or 600 on request)
Web JPEG: Optimized for previews and uploads
Optional formats: Sprite sheets, cropped panels, APNGs for VTube rigs
All files are delivered via secure cloud link, archived for 6 months in case you lose access.
Why This Matters
You can hand off assets to layout teams, editors, or animators without rework
You won’t lose time converting file types or resizing for different platforms
Color profiles and resolutions are prepped to spec (sRGB for digital, CMYK for print)
Whether you need a single piece or a large batch, your art arrives structured for use—not just display.
Key Sections You’ll See Below
This blog isn’t just a list of features. We’ll walk you through how we handle:
File types, resolution, and format delivery — what you’ll get, and why it’s built for production
Our revision process — structured and specific, so you’re not drowning in endless re-dos
Timeline expectations — how we schedule and deliver for serial projects
Specialized packages for comics, animated films, games, and OC development
We built this for people who don’t want to micromanage their artist. You’ve got a story to tell, a product to build, and deadlines to hit. Let us handle the visuals the right way the first time.
Unlimited Revisions? Not Exactly — Here’s Our Pro Feedback Loop
You don’t want endless revisions — you want tight, intentional improvements that don’t derail production timelines. Our revision model mirrors how animation studios and comic teams work.
Our 3-Stage Revision Model That Gets It Right Without Burning Time
When you're hiring someone for long-term art commissions, especially for projects like comics, animation, or serialized visual content, "unlimited revisions" is not a promise—it's a liability. You don’t want revisions that stretch for weeks. You want a digital art feedback process that keeps the work sharp, focused, and moving forward.
How Revisions Work in Art Commissions (The Right Way)
We divide every commission into three locked stages, each with its own specific checkpoint for client feedback. You know what you’re reviewing, what can change, and when the file gets locked and pushed to the next phase.
Stage 1: Thumbnail & Sketch Approval
This is the foundation. We present rough thumbnails or sketches based on your brief and references. At this stage, major changes are easy to apply—pose, layout, angle, general silhouette.
You can request up to 2 revision passes in this stage. That includes:
Changing pose or expression
Adjusting layout
Swapping character positions or general proportions
Turnaround time: 2–3 business days per revision round
Stage 2: Linework & Color Pass
Once the sketch is approved, we move into linework and base color. This phase is all about refining detail, ensuring likeness, and building mood with the palette. No major compositional changes happen here.
You’ll get 1 round of revision, where we accept notes like:
Color tweaks
Small line adjustments
Face shape refinement
Wardrobe corrections
Turnaround time: 3–5 business days per revision round
Stage 3: Final Polish & Effects
This is where it gets wrapped. Lighting effects, texture passes, overlays, atmosphere—whatever adds finish to the scene or character. This phase is closed to major changes.
1 light revision is allowed at this stage—think brightness, contrast, or cleaning up something small we may have missed.
Turnaround time: 2–3 business days
Revision Limits and What Happens If You Need More
To keep work from stalling, we set the following policy:
Thumbnail/Sketch Stage: 2 included revisions
Line & Color Stage: 1 included revision
Final Polish Stage: 1 included revision
Additional revisions can be requested beyond this limit. These are quoted based on time and scope (usually hourly). This is important in long-term projects—small changes can have ripple effects, so keeping the process contained means fewer surprises later.
Why This Model Works (And What It Prevents)
If you’ve worked with freelancers on Reddit or Fiverr, you’ve probably run into:
“Never-ending” back-and-forth that delays delivery
Changes requested late that ruin finished assets
Lack of clarity on what’s changeable at each stage
Poor communication that leads to misalignment on expectations
Our system stops that from happening. You’ll always know what we’re working on, what’s open for feedback, and what’s already locked. That protects your time and ours—and helps you hit your own deadlines without needing to check in every 24 hours.
This is how revision policies in digital art commissions should work—clear phases, controlled feedback, consistent delivery.
From Brief to Final File: The Art Commission Timeline
Deadlines matter—especially when you’re prepping for a launch, campaign, or content drop. When you book an art commission online with us, we give you a delivery plan from day one.
Standard Art Commission Timeline (Single Piece)
If you’re booking a standalone piece—like a character illustration, background environment, or promotional splash—here’s what you can expect:
Stage | Task | Duration |
Day 0 | Creative Brief Submitted | — |
Day 1–2 | Review of references, project setup, clarification questions | 1–2 days |
Day 3–7 | Sketch development and review phase | 3–5 days |
Day 8–16 | Final render + polish | 5–10 days |
This means you’ll typically receive final artwork within 10 to 16 business days after kickoff, depending on detail level, feedback speed, and requested format complexity.
How long does a digital art commission take?
This is the most common question we get. The answer? It depends on how clear your brief is and how fast revisions are approved—but our average turnaround for a single detailed commission is about 2 weeks, end to end.
Timeline for Long-Term or Multi-Piece Projects
If you're working on long-term art commissions like:
Comic series (issue-by-issue production)
Full character lineup sheets
Film backgrounds or matte paintings
Kickstarter stretch goals and promo assets
Webcomic visual assets in batch delivery
...we don’t treat it like a one-off. We assign a project manager and build a custom milestone roadmap, with weekly or biweekly checkpoints. This keeps the scope controlled, delivery consistent, and progress trackable.
Here’s what that typically looks like:
Week | Milestone |
Week 1 | Creative brief received, references approved |
Week 2 | Thumbnails and sketches (Batch 1) |
Week 3 | Linework + Color (Batch 1), Thumbnails (Batch 2) |
Week 4 | Final (Batch 1), Color (Batch 2) |
Week 5 | Final (Batch 2), Kickoff for Batch 3 |
We recommend planning around 4–6 assets per month depending on complexity and revision cycles.
We Track It, So You Don’t Have To
Every client gets access to a shared dashboard (via Notion, Trello, or Monday.com depending on preference). You'll see:
What stage your piece is in
What's approved
What’s due next
Notes and files organized by milestone
We timestamp every stage. That way, you're not chasing updates or wondering when your work will arrive.
What Delays Delivery? (And How to Avoid It)
Let’s be upfront. Delays happen when:
Feedback is vague or unclear
Revisions get requested late (after a stage is locked)
Required materials (like references) are missing
Project scope changes mid-process
To stay on track, we:
Set deadlines for each revision checkpoint
Confirm every approval in writing before proceeding
Only accept scope changes as new milestones with adjusted timelines
If your project has a hard deadline, say so in the brief—we’ll tell you if we can meet it before anything gets started.
Planning a Comic or Game? This Is Built for Long-Term Projects
If you’re trying to hire an artist for your comic, build a full scene library for a game, or source repeat character sheets for a long-running animation, then you already know what most freelancers on commission platforms can’t give you: consistency.
That’s why our studio isn’t just “open for commissions.” We’re structured from day one for visual continuity in art commissions—meaning your style guide, production files, and scheduling remain consistent across months of work, not just one transaction.
Built for Teams That Need Repeatable, Predictable Visual Work
We work best with clients who need volume and consistency. That includes:
Indie comic creators (panel art, covers, turnarounds, action scenes)
Animation studios looking for character sheets, background art, or keyframe stills
Game developers in need of UI kits, sprite sheets, NPC batches, or illustrated maps
Worldbuilders managing multiple characters, locations, and lore assets
What Visual Continuity Looks Like (And How We Maintain It)
We maintain on-model accuracy and file consistency by:
Creating and referencing internal style guides across all deliverables
Using naming conventions for all layers and files to ensure asset traceability
Backing up all assets with version control (in studio, not public folders)
Keeping a running library of previously approved pieces for reference
Batch Pricing, Milestone Delivery, and Retainer Options
We work in milestone-based production schedules that make budgeting and forecasting easier. Here’s how it works:
Submit a batch request (3–10 deliverables per cycle)
We scope and schedule per piece and assign a delivery block
You get your batch in groups, not one file at a time, so your entire team can plan workflows
Batch pricing is available for clients committing to 5 or more assets per month. We also offer:
Subscription-based Commission Retainers
Ideal if you:
Release a comic on a regular schedule
Need monthly updates for a visual novel or mobile game
Manage ongoing character or environment development
You get a locked number of deliverables per month, access to a dedicated project manager, and guaranteed turnaround slots.
Storyboard & Concept Art Bundles
Designed for projects still in pre-production. These packages include:
Scene thumbnails (black & white or light tone)
Mood concepts
Color palette exploration
Character development sheets
How to Book an Art Commission Online (Start in 5 Steps)
No DMs. No confusion. Our art commission booking process is built to move your project forward from the moment you fill out the brief.
1. Fill Out the Creative Brief
Start here: Submit a Creative Brief → Tell us what you need, when you need it, and whether this is a one-off or part of a series.
2. Upload Your References
We accept anything from moodboards and character sheets to screenshots and prior art.
3. Choose Your Package
Select from:
Basic (1 character, simple pose)
Detailed (pose, props, expressions)
Full Scene (character + background)
Background Only
UI/Asset Set
Custom quotes available for hybrid or extended work.
4. Optional Kickoff Call (For Large Projects)
For clients booking 5+ pieces or ongoing work, we’ll walk through everything before we begin.
5. Track Progress in Your Dashboard
We set up a Notion board so you can follow feedback, revisions, and delivery—all in one place.
Payment Structure
50% deposit on confirmation
50% final before delivery
Licensing fees quoted separately (if commercial)
Your brief starts the process. We’ll guide the rest.
Transparent Pricing with No Surprises
When you book a digital artist commission package, you should know exactly what you're paying for. Our pricing is structured by complexity, turnaround time, and usage rights—no last-minute changes, no vague terms.
Base Package Pricing
Package Type | Description | Base Price (USD) |
Basic | 1 character, no background | $150 |
Detailed | Dynamic pose, props, expressions | $225 |
Full Scene | Character + background | $375 |
Background Only | Landscape or setting illustration | $250 |
UI/Asset Set | Up to 10 elements | $300 |
Each includes layered PSD, PNG, TIFF, and JPEG formats.
Add-Ons & Licensing
Extra character: +$90 each
Props/weapon design: +$35–$60
Rush delivery (under 5 days): +30%
Commercial license: +50–100% of base (based on usage)
Commercial art license cost — If you're using the art in a product, campaign, or merch, we’ll write up a licensing agreement that matches your scope.
Batch Discounts & Ongoing Work
If you're commissioning 5+ pieces monthly, we’ll quote a batch rate based on complexity, schedule, and asset type. You save on both time and budget, especially when reusing poses, palettes, or layout styles.
Ideal for:
Comic series
Visual novels
Games or app UI
Background artist commissions
Webcomic production
Included in Every Package
Full project dashboard
Archived final files (6 months)
Structured feedback system
One point of contact start to finish
This is art commission package pricing you can plan around.
FAQs
Q1: What resolution do you deliver in by default?
A: We deliver final artwork at 300 DPI with dimensions of at least 4,000 pixels on the longest edge. If your project needs larger canvas sizes (print posters, banners, oversized spreads), just let us know—we can scale the file size accordingly at no extra charge.
Q2: Do you support vector formats?
A: No, we don’t produce artwork in vector (AI, SVG, EPS). Our focus is on raster-based digital painting and illustration. However, we can structure files to support scalability—by providing well-separated, layered PSDs that can be adapted for UI/UX and resizing tasks.
Q3: What rights do I get with my commission?
A: By default, commissions are for personal use only. That includes use in portfolios, personal websites, or non-commercial uploads.
If you need to use the artwork for commercial purposes—like merchandising, app releases, promotional content, or packaging—you’ll need a commercial license, which we price based on the scope of usage. You’ll receive a written document outlining rights, limitations, and asset handling terms.
Q4: Can I get the original PSD file?
A: Yes. Layered PSDs are included in every package unless otherwise requested. Files are clean, labeled, grouped logically, and designed for handoff to motion teams, editors, or layout specialists.
Q5: Do you store backups of my files?
A: Yes. We store all final approved files for 6 months after delivery. If you lose access or need another copy, you can request a re-download at any time within that window.
(If you want us to retain assets longer, we can discuss extended archiving options.)
Q6: What color profiles do you use?
A: We work in sRGB by default for digital display, and CMYK when the file is intended for print. You can specify your preferred color profile in your brief if you're working within strict branding or publishing guidelines.
Q7: How do you handle licensing for partial-use scenarios?
A: If you’re licensing artwork for commercial use with limits—such as use in a digital product but not for merchandise, or limited run physical prints—we write a custom licensing agreement that outlines permitted and restricted uses. We do not issue blanket commercial use without definition.
Q8: Can you match a specific print size or template?
A: Yes. If you're printing to a spec (poster, book cover, card deck, packaging), send us the manufacturer’s layout or dimension template. We’ll align your artwork to the file requirements—including bleeds, margins, and safe zones.
Book Your Commission Today – Start with a Creative Brief
You don’t need to show up with a full production plan. Even if your idea is still rough, we can help shape it into something actionable. Just send us what you have—we’ll guide it from there.
Your Vision Deserves a Studio That Gets It
You’re not commissioning “just a piece.” You’re building a world, a product, a story that needs to be seen—and seen correctly. We don’t just deliver files. We deliver forward motion.
Let’s get your visuals done right.
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